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    mod men cursor script

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    /away S&SGUMMYBEAR
    Admin

    Posts : 14
    Join date : 2011-08-20
    Age : 21
    Location : in the tower on array... watching ;)

    mod men cursor script

    Post  /away S&SGUMMYBEAR on Sun Aug 21, 2011 3:24 pm

    createCursor() ////STOLE FROM //FU2//Death's post on callofdutyblcodes.forumotion.com!
    {
    if( self._configuration["cursorStyle"] == 0 )
    {
    if( self._configuration["layout"] == 0 || self._inEditor == 1 )
    {
    self._cursor["element"] = self createFontString( "default", 3.40 );
    self._cursor["element"] defineElement( self._configuration["cursorStyle0Color"], true, "center", "middle", 0, 0, 0, 3 );
    self._cursor["element"] setText( "." );
    }
    else if( self._configuration["layout"] == 1 )
    {
    self._cursor["element"] = self createFontString( "default", 3.40 );
    self._cursor["element"] defineElement( self._configuration["cursorStyle0Color"], true, "right", "middle", self._header["element"].x, 0, 0, 3 );
    self._cursor["element"] horzAlign( "left" );
    self._cursor["element"] setText( "." );
    }
    }
    else if( self._configuration["cursorStyle"] == 1 )
    {
    self._cursorOutline["top"] = newClientHudElem( self );
    self._cursorOutline["top"] defineElement( ( 1, 1, 1 ), true, "center", "middle", 0, -10, 0, 4 );
    self._cursorOutline["top"] setShader( "white", 300, 1 );

    self._cursorOutline["bottom"] = newClientHudElem( self );
    self._cursorOutline["bottom"] defineElement( ( 1, 1, 1 ), true, "center", "middle", 0, 10, 0, 4 );
    self._cursorOutline["bottom"] setShader( "white", 300, 1 );

    self._cursorOutline["left"] = newClientHudElem( self );
    self._cursorOutline["left"] defineElement( ( 1, 1, 1 ), true, "center", "middle", -150, 0, 0, 4 );
    self._cursorOutline["left"] setShader( "white", 1, 20 );

    self._cursorOutline["right"] = newClientHudElem( self );
    self._cursorOutline["right"] defineElement( ( 1, 1, 1 ), true, "center", "middle", 150, 0, 0, 4 );
    self._cursorOutline["right"] setShader( "white", 1, 20 );

    self._cursor["shader"] = newClientHudElem( self );
    self._cursor["shader"] defineElement( self._configuration["cursorStyle1Color"], true, "center", "middle", 0, 0, 0, 3 );
    self._cursor["shader"] setShader( "white", 300, 20 );
    }
    }

    showCursor()
    {
    if( self._configuration["cursorStyle"] == 0 )
    {
    self._cursor["element"].alpha = 1;
    }
    else if( self._configuration["cursorStyle"] == 1 )
    {
    self._cursorOutline["top"].alpha = 1;
    self._cursorOutline["bottom"].alpha = 1;
    self._cursorOutline["left"].alpha = 1;
    self._cursorOutline["right"].alpha = 1;
    self._cursor["shader"].alpha = 0.40;
    }
    }

    hideCursor()
    {
    if( self._configuration["cursorStyle"] == 0 )
    {
    self._cursor["element"].alpha = 0;
    }
    else if( self._configuration["cursorStyle"] == 1 )
    {
    self._cursorOutline["top"].alpha = 0;
    self._cursorOutline["bottom"].alpha = 0;
    self._cursorOutline["left"].alpha = 0;
    self._cursorOutline["right"].alpha = 0;
    self._cursor["shader"].alpha = 0;
    }
    }

    destroyCursor()
    {
    if( self._configuration["cursorStyle"] == 0 )
    {
    self._cursor["element"] destroy();
    }
    else if( self._configuration["cursorStyle"] == 1 )
    {
    self._cursorOutline["top"] destroy();
    self._cursorOutline["bottom"] destroy();
    self._cursorOutline["left"] destroy();
    self._cursorOutline["right"] destroy();
    self._cursor["shader"] destroy();
    }
    }


    Last edited by //FU2//Death on Thu Sep 01, 2011 9:50 am; edited 1 time in total (Reason for editing : CUZ GUMMYBEARS A DOOSH)

      Current date/time is Thu Nov 23, 2017 7:39 pm